Races
Contents
The Races in Grimoire
Human
No particular strengths or weaknesses, except for: (slow mana regeneration)
Drow
Mysterious race with pointy ears (slow mana regeneration)
Barrower
Dwarven people. (best mana regeneration)
Wolfin
Wolf-like people. (best mana regeneration)
Feyfolk
Fairies are fast and have magic affinity.
Saurian
The Saurians are Lizard-like.
Naga
The Naga are Snake-like. Cannot equip boots or pants due to their body tail.
Drake
The Drake are Dragon-like, but smaller. Strong unarmed attacks.
Rhattu
Rat-like people. (fast mana regeneration)
Leonar
Lion-like people.
Aeorb
Mysterious race with magic affinity.
Durendil
Mysterious race that requires special gear.
Vamphyr
Undead vampire race. High magic immunity. All stats go down 50% in daylight.
Giant
Giants reguire some special gear because of their size. Strong, but not as fast as other races.
Racial Attribute Points
Table shows stats for Males. Females have -25% STR and +20% FEL (Fellowship, similar to Charisma).
DEV = Devotion, MET = Metabolism, DES = Destiny
INT | WIS | WIL | STR | CON | SPE | AGI | FEL | DEV | MET | DES | TOTAL | NAC | TAC | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUMAN | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 10 | 410 | 10 | 10 |
AEORB | 50 | 50 | 50 | 20 | 20 | 25 | 25 | 30 | 50 | 25 | 10 | 355 | 0 | 0 |
BARROWER | 40 | 45 | 40 | 45 | 45 | 35 | 35 | 40 | 40 | 30 | 10 | 405 | 10 | 10 |
DRAKE | 40 | 45 | 45 | 50 | 35 | 40 | 35 | 35 | 30 | 45 | 20 | 420 | 22 | 22 |
DROW | 45 | 40 | 40 | 35 | 35 | 40 | 40 | 40 | 45 | 40 | 10 | 410 | 10 | 10 |
DURENDIL | 50 | 50 | 40 | 35 | 30 | 40 | 50 | 45 | 45 | 35 | 20 | 440 | 5 | 5 |
FEYFOLK | 45 | 50 | 40 | 20 | 20 | 45 | 50 | 40 | 40 | 50 | 10 | 410 | 20 | 20 |
GIANT | 35 | 40 | 35 | 60 | 50 | 30 | 35 | 40 | 35 | 40 | 10 | 410 | 10 | 10 |
LEONAR | 35 | 40 | 45 | 45 | 40 | 40 | 40 | 45 | 35 | 30 | 10 | 405 | 10 | 10 |
NAGA | 40 | 40 | 40 | 35 | 35 | 55 | 50 | 35 | 40 | 60 | 10 | 440 | 20 | 20 |
RHATTU | 40 | 35 | 30 | 35 | 40 | 45 | 45 | 35 | 35 | 50 | 10 | 400 | 12 | 12 |
SAURIAN | 20 | 20 | 30 | 50 | 50 | 45 | 45 | 30 | 30 | 30 | 10 | 360 | 16 | 16 |
VAMPHYR | 40 | 45 | 45 | 40 | 30 | 45 | 40 | 40 | 30 | 60 | 10 | 425 | 12 | 12 |
WOLFIN | 40 | 40 | 30 | 40 | 40 | 45 | 45 | 45 | 45 | 30 | 10 | 410 | 10 | 10 |
NAC = Natural Armor Class (for that race at Level 1), TAC = Total Armor Class (can be increased with gear)
The higher the Armor Class numbers, the better.
Mana Regeneration
Some races restore mana much quicker than others.
The lower the number, the faster the mana regeneration:
11 - Barrower
11 - Wolfin
24 - Rhattu
34 - Aeorb
34 - Durendil
34 - Saurian
39 - Feyfolk
39 - Vamphyr
39 - Drake
39 - Naga
44 - Giant
49 - Leonar
109 - Drow
129 - Human
This means that especially the Humans and Drows should be avoided as spellcasters.
Natural Resistances
The resistances are protection against different kinds of spells, enemy abilities and other hazards (eg. walking on lava):
- Sys = System
- Dea = Death
- Sor = Sorcery
- Son = Sonic
- Men = Mental
- Mes = Mesmerizing
- Lum = Luminous
- Tox = Toxic
- Fir = Fire
- Col = Cold
- Air = Air
- Aqu = Aqua
- Ear = Earth
- Cau = Caustic (Acid)
- Gal = Galvanic (Electric)
- Par = Paralyzing
Races with special attack abilities
Races that have innate crowd control abilities that affect a whole group of enemies:
Vamphyr = Charm
Aeorb = Mindflay (Damage, Insanity)
Leonar = Battle Roar (Fear)
Other races with special attack abilities:
Drake = Firebreath
Naga = Spitting Acid
To use special attacks in battle, right click the circle next to the character's portrait (the default icon is two crossed swords) and choose USE POWER at the bottom of the menu. The character will use their ability after you press Battle, which you can do after you have selected actions for all of your characters.
Damage of Unarmed Attacks by Race
Unarmed attacks have different damage depending on the race:
Humanoid Races (max 6 damage)
Punch: 1D6
Kick: 1D6
Drake (max 12 damage)
Claw: 3D4
Lash Tail: 3D4
Giant (max 12 damage)
Smash: 3D4
Stomp: 3D4
Saurian (max 12 damage)
Bite: 3D4
Claw: 3D4
Naga (max 12 damage)
Bite: 2D6 (Naga bite can poison enemies)
Lash Coil: 2D6
Leonar (max 8 damage)
Bite: 2D4
Claw: 2D4
Wolfin (max 8 damage)
Bite: 2D4
Claw: 2D4
Rhattu (max 8 damage)
Bite: 2D4 (Rhattu bite can cause disease on enemies)
Claw: 1D6
The number of attacks per turn can be increased with SPD. Later in the game you can find weapons for unarmed attacks, such as Fists of Doom. The Iron Hands skill increases the damage of unarmed attacks, while the Unarmed Skill itself determines whether the attacks succeed.
Race/Class Combinations
See the following article about the Classes.